Coming Soon

DOPE WARS
1943

A trading and strategy game set in the black market of 1943 New York.

Strategy Trading Noir 18+

Setting

New York, 1943. The war economy has pushed a large part of everyday trade onto the black market: rationing, shortages and controlled prices create parallel circuits across the city.

You play a small operator who starts with a debt and limited capital. Each day you decide what to buy, where to sell, when to move between neighbourhoods and how much exposure to accept.

The objective is to clear the debt and withdraw with capital, before accumulated risk closes the run.

Features

  • 8 neighbourhoods of wartime New York, each with its own market and locations
  • 9 tradeable goods across 3 risk tiers, with distinct price behaviour
  • Dynamic markets with booms, panics, raids and shortages
  • 20 travel events — encounters, transactions and interruptions in transit
  • 5 playable characters with distinct abilities and playstyles
  • Equipment system — items that modify the outcome of events
  • The Daily Noir — in-game newspaper with market information and period context
  • 5 endings determined by accumulated decisions

How a day works

1

Read the paper

The Daily Noir reports market movements, warnings and events across the city.

2

Trade

Prices change daily by neighbourhood. Buy where supply is high, sell where it is scarce.

3

Visit locations

Bank, clinic, supplier and lender. Each neighbourhood has its own set.

4

Travel

Moving between neighbourhoods advances the day and can trigger events.

5

Manage risk and withdraw

Repay the debt, keep exposure under control, and decide when to close the run.

Heat: the risk system

Heat is the variable that measures how much attention your activity has drawn. It is the central risk system of the game, and it conditions every other decision.

Heat rises with confrontations, with operating in neighbourhoods already under pressure, and with gang activity nearby. It falls when you keep a low profile, change boroughs or let time pass, but it never resets completely.

At low levels you operate without interference. At high levels police presence increases, raids become likely and margins narrow.

Managing heat matters as much as managing capital.

The Neighbourhoods

  • Harlem — Clubs and nightlife. The Blue Dahlia is the information point.
  • Manhattan — The financial district. The bank operates here, and so does federal enforcement.
  • Brooklyn — Industrial and working class. Sullivan supplies equipment.
  • The Bronx — Sal handles lending and collection. Repayment terms are strict.
  • Queens — The docks. Imports, exports and irregular freight.
  • Coney Island — The edge of the city: the least surveillance and the most volatile prices.
  • Lower East Side — Tenement district. Saint Vincent provides medical attention.
  • Hell’s Kitchen — The gambling hall, and the highest-risk transactions in the city.

Coming soon to Android & iOS

Google Play — Coming Soon
App Store — Coming Soon